This is the 3.7 version, the latest is version 4.
- The inventory system is dynamic, refreshing for all users who have access to the current inventory.
- The system includes multiple inventories, such as glovebox and trunk, which are pre-built, and additional inventories can be easily created.
- Item descriptions can be added to explain the functionality of an item or weapon.
- The player inventory system allows authorized personnel, such as officers, to view other players' inventories to search for illegal items.
- The inventory system works natively with the ESX framework, allowing for use, drop, and give functions.
- Items can be split between inventories, and all item contents can be transferred with a right-click.
- Inventory features can be easily toggled on or off based on preference.
- Sound effects play when an item is dropped or opened, but these can be turned off if desired.
- The inventory system allows for management of in-game money.
- Hotbar functionality allows players to bind items and weapons for quick use.
- The system includes a built-in notification system to alert players of events.
- Shops are available for buying and selling items.
- Crafting items is a new feature, and job storages can now be created.
- The inventory system requires the ESX framework version 1.2/Legacy and all associated requirements, such as mysql-async/oxmysql.